OPEN POSITIONS

GAMEPLAY ANIMATION LEAD PROGRAMMER

Responsibilities

  • Be the technical driver behind character-centric gameplay, including AI and Animation features.
  • Lead a talented team in delivering the high quality animation technology on PS3 and Xbox360 platforms.
  • Collaborate with the animation and gameplay team to help build the most entertaining RPG Experience possible
  • Work with character physics, rag-dolls, and secondary animation systems to create believable characters in the world.
  • Implement and iterate upon the cutting edge animation pipelines and tool-chains.
  • Create tools for animators to allow them freedom to create and tune gameplay.
  • Parallelize animation and gameplay systems across multiple Processors (SPUs)
  • Design animation systems and AI interfaces
  • Work in collaboration with artists

Qualifications

  • Excellent C++ programming skills
  • Expertise in game animation technologies
  • Experience with multi-threaded and multi-core platforms
  • Experience with Gameplay programming and AI techniques
  • Extensive experience with game consoles
  • Strong knowledge of 3D math
  • Experience working with inverse kinematics
  • Working knowledge of Maya, MEL and Python scripting is an asset
  • Ability to work well in a milestone-driven, team development environment
  • Passion for playing and making games

APPLY NOW

Send us your resume to jobs@propagandagames.com along with a cover letter describing why you'd be right for the job.

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