OUR PEOPLE
Our hand-picked development team is made-up of alumni from leading video game franchises — NBA Street, Def Jam, Battlefield, Quake, and Need for Speed Underground. Here's what they say about working at Propaganda Games.
Name: Daryl
Title: Senior Concept Artist
Been at Propaganda Games: Since the start.
Best thing about being a game developer: "I get to do something I'm passionate about as a full-time job. Not many people can say that. I get to paint fun things all day, and they actually pay me money for it. How cool is that? I love art and video games—my job is a perfect blend of those two loves."
Best thing about working at Propaganda: "The people I work with are some of the best in the industry. The other big factor is Turok, which is a project that fits my art style."
You did what at work?: "Management thought it'd be fun if we all got together and stalked each other in a jungle, like in the Turok game. It was an amazing experience that really inspired us."
Name: Devon
Title: Associate Games Director
Been at Propaganda Games: Since the beginning.
What I like about my making games: "I like being a part of creating something fun and exciting for someone else to experience. Games are such a great way to unwind and escape with a level of interactivity that puts the person into the story and world like no other."
Best thing about working at Propaganda: "We've got a great team. Because it's a smaller company you know everyone and get the chance to make good friendships, which definitely helps when you spend 8-10 hours a day with the people in your team."
What's it like to work at Propaganda?: "We're focused and really invested in making great games. We're genuinely passionate about what we do and that passion comes out in our games, making them even better."


